#ifndef _NETACTIONHANDLER_H_
#define _NETACTIONHANDLER_H_



#include "NetMsgHandler.h"


fint32		NetActionMsgHandler( GamePlayer* player , netMsgHead* head );
fint32		NetDirectionHandler( GamePlayer* player , netMsgHead* head );
fint32		NetLevelUpPointHandler( GamePlayer* player , netMsgHead* head );

#endif


